base 2 scope and sizes

I’ve decided to make it so attack and defence rolls based on a 2d10 roll instead of d100.

d100, every required roll is a 1% chance. That doesn’t really match real life. Although, RPGs are never about real life.

When you roll 2d10, your odds change.

RollOdds
21.0%
32.0%
41.0%
54.1%
65.1%
76.1%
87.1%
98.2%
109.2%
1110.2%
129.2%
138.2%
147.1%
156.1%
165.1%
174.1%
183.1%
192.0%
201.0%
Made this table myself….

The higher rolls have the same odds as the lower rolls. You almost want to game the system to keep it so your roll stays around the 10 – 12 requirement.

So, I’ve crafted 1 table for 2 different character qualities – level and size. It can also be used when performing feats.

These are the traits and sizes

TraitSize
CommonTiny
UncommonVery Small
RareSmall
Very RareMedium
HeroicLarge
LegendaryVery Large
MythicalGargantuan
SupernaturalLeviathan
Base 2 is a silly name, but I’m going with it….

And this table can have the size substituted for the quality. The modifier is the same.

ModifersActor
ChallengeCommonUncommonRareVery RareHeroicLegendaryMythicalSupernatural
Common12345678
Uncommon-11234567
Rare-2-1123456
Very Rare-3-2-112345
Heroic-4-3-2-11234
Legendary-5-4-3-2-1123
Mythical-6-5-4-3-2-112
Supernatural-7-6-5-4-3-2-11
It’s a watered down THAC0 table, really

And characters are built the same way as any classic RPG. Physical traits (Strength, Agility, Health) and Mental transit (Intelligence, Wisdom, Character). And the basis of those scores is on their level (Common, Uncommon, Rare, Very Rare, Heroic, Legendary, Mythical, Supernatural).

Core Score710131619222528
AbilityCommonUncommonRareVery RareHeroicLegendaryMythicalSupernatural
Strength345678910
Agility23456789
Health23456789
Score710131619222528
Intelligence345678910
Wisdom23456789
Character23456789
Score710131619222528

The difference between your highest trait in a category cannot be greater than 5 of the lowest. Your lowest score cannot be less than half of the average score listed (rounded down). So, if you have 19 points for Physical you can have a 3 Agility, 8 Strength, 8 Health.

You can then take from your Mental score and bump to 8 Agility leaving 14 points to be allotted for the remaining scores. So, you could have 5 Intelligence, 6 Wisdom and 3 character.

All of this leaves aside any racial adjustments (which come later).

Nothing might come of this, but I am having a good time.

I think for my next post, I’ll mock up a duel between two characters.

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